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Seven Boardgames Everyone Should Own

Blog Category: Personal — Blogged by: admin on March 28, 2009 at 4:13 am

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I love boardgames. Actually, it’s not really the games themselves which I like–it’s the social experience which accompanies them. These days it’s hard to get people together just to shoot the breeze; people become bored quickly and need to “do” something. Playing games satisfies that urge, while giving you cover to enjoy time together. Besides, some games are really excellent.

Unfortunately most people’s idea of a boardgame is chess, monopoly, or clue. But there is a whole world of games infinitely better than those “classics.” I’m constantly trying to introduce people to these games, so I put a list of favorites together:

Lost Cities: This is a 2-player card game which plays in about fifteen minutes where you try and “invest” in successful expeditions to find “lost cities”. Sounds lame, which is why it’s such a surprise how enjoyable it is once it picks up steam. It’s full of agonizing tension, there is sly interaction with your opponent, and the rules are really simple. This is known as the “couple’s gateway game” because its famous for getting couples who don’t play boardgames interested in them.

Moods: This is a loud party game for 4+ people which plays in twenty minutes. In Moods, you take turns reading quotes (e.g. “The only thing we have to fear is fear itself”) in a particular mood (e.g. “Flirtatious”). As you can imagine, things become really, really funny. Meanwhile, everyone else has to guess which mood you were portraying from ten choices. Players advance when they choose correctly. This is definitely one of the five best all time party games. Best for people who know each other well.

Times Up: This is an insanely loud, raucous party game where you’re trying to describe famous people to your team, which has to guess them. But things become tricky as the game progresses, and you becoming increasingly restricted in what you can say and do to describe them. At first you can talk freely (e.g. “He starred in Terminator!”), then you can only use a single word (e.g. “Terminator”), and finally you can only motion (e.g. [make a gun shape with your hand]). It sounds so simple but is amazingly hard. A very popular game.

Ingenious: This is a quiet thinking game for 2-4 players. It plays in 35 minutes and is really beautiful. It’s kind of like colored dominoes, you lay small pieces on a large board and try to arrange them such that a row of identical colors is formed. The longer the row, the more points you score. It’s hugely satisfying when you place the “perfect piece” and score a boatload of points. The game quickly becomes very tense as the board begins to fill up and the scoring possibilities become limited. It’s amazing how you can have 30 minutes of deep concentration in near silence, followed by five minutes of screaming as people are boxed in and suddenly realize they’re in deep trouble. It’s fantastic and very simple.

Things: This is a bluffing/party game where everyone secretly writes an answer to a question like (”Things you don’t want to know about grandma…”). People write things like “bra size” etc. Someone reads all of the answers out loud, and you must go around and try to associate each answer with a particular person. The answers themselves are often funny, and then the incorrect accusations become hilarious. You’ll quickly find yourself trying to concoct answers which “frame” other people–as if they would have written them.

Catch Phrase: This is another loud party game. Here you are passed a hot potato type device which gives you a word (e.g. ‘umbrella’). You must describe that word to your team, which must guess it. Once they guess it, you pass the device to the other team which gets a new word and repeats the process. You keep doing this, trying to get rid of the hot potato, until it’s timer expires. When time expires, the team NOT holding the device, scores a point. So simple–yet crazy fun.

Villa Palletti: This is a building/dexterity game which plays best with four players. In VP, the group is collectively building a tall tower, and each individual is trying to move as many of their supporting wood pieces to the top floor of the tower as possible. As the tower grows, the “top floor” keeps changing and you must move your pieces upward to the new top. But be careful, if you move a critical piece — you’ll topple the whole tower. VP is super tense: the tower could fall in a giant crash at any moment. There is much laughter as players attempt absurd moves (and pull them off), and much chatter as players warn each other to stop shaking the table, breathing so hard, etc.

Visit boardgamegeek.com to find these and millions more games…

Book Review: Alpha Project Managers

Blog Category: Professional — Blogged by: admin on March 24, 2009 at 10:46 pm

alpha
After using his super PMP study guide some time back, I picked up Andy Crowe’s other book, an obscure little text, ‘Alpha Project Managers,’ published in 2006.

This has to be one of the most under produced books I’ve ever seen.  Crowe essentially self-published on his own Velociteach label.  It shows.  The graphics are third rate and the cover is pretty bad. 

But no matter.  The information inside is fascinating. Crowe surveyed over 3,000 project managers and their co-workers/supervisors in order to identify the “top 2%” of project managers (”alpha project managers”). He tried to identify PMs who were consistently rated as excellent by the people they worked with and their customers. Once he found them, he zeroed in on their work habits and PM techniques.

Some of the interesting findings:

  • Alphas respond to fewer emails/day and spend less time in meetings than non-alphas, yet people rated them as being more responsive than non-alphas.
  • Alphas establish explicit communication expectations, and adhere to them stringently.
  • Alphas sent much shorter communications than their non-alpha peers.
  • Alphas spent twice as much time in the planning phase of their projects than did non-alphas.
  • Alphas used informal networks to get things done much more often than non-alphas (who stuck to formal channels).
  • Alphas were much more aware or how their bosses were being measured (ROI, etc.) than non-alphas.

    Each of these points (and others) are supported with some useful anecdotes from the PMs themselves. Crowe does a good job trying to help PMs understand these habits and apply them to their own work. This is a text which deserves wider recognition and higher quality production in a second edition.

    Recommended. 197pp.

  • Favorite Cuban Music: Manzanita

    Blog Category: Personal — Blogged by: admin on March 8, 2009 at 12:41 pm

    manzanita-gitano_cubano-frontal1

    I love cuban culture, the food, the music — it’s rich and fantastic stuff.  If you have no idea what cuban music sounds like, then you should check out a band like Manzanita.  For example, listen to this sample (a song called El Carretero) on Amazon from their record ‘Gitano Cubano.’

    The State of ERP

    Blog Category: Professional — Blogged by: admin on March 4, 2009 at 1:56 pm

    CIO.com has a great new article on a recent survey from Panorama Consulting Group about 670 ERP implementations which Panorama studied.  Among the nuggets:

    The majority of respondents (77 percent) had chosen a Tier I provider (SAP 35 percent; Oracle 28 percent; and Microsoft: 14 percent). The rest (23 percent) went with the Tier II.

    So, what was the total cost of the average EPR implementation? SAP $16.8 million; Oracle $12.6 million; and Microsoft $2.6 million. Tier II average: $3.5 million. (Microsoft’s figure is pretty impressive.)

    And how long did it take respondents to fully implement the ERP solution? SAP 20 months; Oracle 18.6 months; and Microsoft 18 months. Tier II: 17.8 months.

    Now, the multimillion-dollar question: How satisfied are the executive team and users with the ERP solution? SAP 73 percent (Panorama’s “satisfaction rating”); Oracle 62 percent; and Microsoft 69 percent. Tier II: 70 percent.

    Fascinating stuff, especially the low cost of Tier II ERP implementations (NetSuite, etc.) and of Microsoft!  I expect SaaS ERP to really begin taking off this year.  Now that security concerns have been mostly allayed, the value proposition on turnkey, hosted, no-license-fee ERP is just too good.

    Svalbard - The Ultimate Disaster Recovery Plan

    Blog Category: Personal — Blogged by: admin on March 1, 2009 at 12:31 pm

    svald
    Time has a fascinating article about Svalbard — the subterranean “seed vault” located in Norway, which is trying to collect and save at least one sample of every plant seed in the world:

    Svalbard is the ultimate backup — or as Fowler calls it, the “Noah’s ark of seeds.” The vault was built on the far northern Norwegian island of Longyearbyen, where the Arctic cold helps keeps the seeds viable, in case the electricity that powers the vault’s cold storage should ever go. (Seeds can remain dormant but alive for centuries if they’re kept cool and dry.) The location isn’t an accident — should something truly horrific happen, from extreme climate change to nuclear war, remote Svalbard should remain protected, capable of rebooting global agriculture. “This is an insurance policy we know we need,” says Fowler.

    Too cool!

     
    :)